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Silencer

created by Diane Wang & Little Lulu Studio

Silencer is a bureaucratic simulation about propaganda and information control. Players interpret news censorship protocols, read news articles, and decide if an article should be taken down. Should you censor dissent or let the people be heard? (More in design document)

Diane Wang showcasing her game at Unity headquarters, San Francisco

Silencer at Unity headquarters.

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Silencer at Play NYC 2024.

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Silencer at MAGFest 2025.

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©2025 by Diane Wang

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